If not killed fast enough, it will also inflict it's target with Disease. Uses The Serpent's Apple, a tank buster which inflicts Physical Vulnerability Up. Nidhogg's rotation will loop from the beginning until it is pushed to 79%.
Stack in the middle and repeat, as he will do this twice. Make sure that no targeted party members are stacked and that everyone avoids the Divebomb. If you're having trouble finding Nidhogg, you pay attention to his shadow, or read the note below.) Nidhogg will also target 4 players with Horrid Roar. Nidhogg will then dive accross the arena in a straight line from where he his, covering about half the arena.
Divebomb Phase:Īfter Nidhogg jumps, stack in the middle to bait Horrid Roar ground AoEs, and look for where Nidhogg is along the arena's walls. After 32 seconds, he will jump and preform his first divebomb phase. This cleave is followed by a Deafening Bellow, and then another cleave. Pull Nidhogg and face him away from the party, as he will cleave shortly after. I'd recommend pulling with a Deployment Tactics Adloqium to prevent damage from his first Deafening Bellow. Failiure to avoid this attack will result in ~12k damage and a stack of Burns, a DoT that ticks for ~ 2.5k. Can be avoided by running anywhere except under the middle of Nidhogg.